![]() ![]() At level 3, the Spell Factory cauldron changes from bronze to gold.At level 2, the Spell Factory cauldron changes from gray metal to bronze.It is supported by a total of eight wooden legs lashed to the edges of the cauldron, and at the rear there is a slingshot-looking structure used to hold the massive stirring spoon while the Spell Factory is in operation. When initially constructed, the Spell Factory consists of a gray metal cauldron with a valve and hand-wheel at the front.Spell Factories undergo significant visual changes at each level.A level 10 Clan Castle is required to hold the 3 housing space Clone Spell.A level 7 or higher Clan Castle is required to hold 2 housing space Elixir spells (Healing Spell, Rage Spell and Jump Spell).A level 4 or higher Clan Castle is required to hold 1 housing space Elixir spells (Lightning Spell, Freeze Spell and Invisibility Spell).Players can donate spells to clanmates, provided that their Clan Castles are sufficiently upgraded to receive them.When you click to boost the Spell Factory a clock appears for a few seconds.Note: The boost timer will continue to count down even if you aren't creating spells, so don't boost your Spell Factory until you are ready to use it.The boost option costs 10 Gems, and will increase the speed of the Spell Factory (as well as the Dark Spell Factory) by a factor of four. You can speed up the creation of spell with Gems and there is also an ability to boost spell production for 1 hour.If you have any spell already created when you start the upgrade, you will be able to use these in a raid. It is not possible to start creating new elixir spells during the upgrade. #Factory town limit of general stores upgrade#If you upgrade the Spell Factory while it is creating a spell, the spell will continue brewing during the upgrade, and will be available as soon as they are complete.You will not lose your spells if your Spell Factory is destroyed during the defense of your village, nor will its destruction disrupt or pause spell creation in any way.However, because the brewing queue of the Spell Factory is shared with that of the Dark Spell Factory, Elixir spells and Dark Elixir spells cannot be brewed at the same time. The Spell Factory brews spells at the rate of three minutes per housing space (so for example, if a spell takes 2 housing space, then the spell takes 6 minutes to brew).Additional spells can also be queued in the Spell Factory in the same way additional troops can be queued in the Barracks or Dark Barracks.Once you have used a spell, you must create it again in order to use it in your next battle. Although multiple instances of a single spell may be created (up to the maximum allowed by the spell storage capacity of the Spell Factory and Dark Spell Factory combined), each spell instance can only be used once.The spell can then be placed anywhere, bypassing Walls or buildings, and it cannot be destroyed by any defenses. The spells themselves can be used in battle by selecting a previously created spell and clicking on the enemy's village.The Spell Factory takes up a 3x3 space.The Spell Factory is unlocked at Town Hall 5. ![]() There was one limited edition holiday-themed spell called the Santa's Surprise that was released around Christmas 2012, and one limited edition birthday-themed spell called the Birthday Boom. There are currently 7 permanently in-game Elixir Spells: the Lightning Spell, Healing Spell, Rage Spell, Jump Spell, Freeze Spell, Clone Spell and Invisibility Spell.
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